The crux of the Cortex system is dice pools of variously-sized dice. How well does it stretch to different genres? Well, not to cut to the end but it does it surprisingly well. This is a big claim and the main reason I’ve been doing so much testing before reviewing the game here. ![]() Basically, whatever sort of story in whatever sort of style you want to be telling, Cortex wants to be there for you. It was written to be a multi-genre game appropriate for a variety of settings, and a modular game with tools to take in or leave out as you like. ![]() The Cortex Prime Game Handbook promises a lot in its introduction. I’m a big fan of those and I’ve been really enjoying trying out Cortex in a variety of ways. ![]() This is the next iteration of the game system behind Marvel Heroic Roleplaying and the Firefly RPG to name a few. I’m here today with a long review of Cortex Prime game system, a big topic that I’m determined to get all into a single post.
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